Vulnerability Description
Unreal engine 3, as used in Unreal Tournament 3 1.3, Frontlines: Fuel of War 1.1.1, and other products, allows remote attackers to cause a denial of service (server exit) via a packet with a large length value that triggers a memory allocation failure.
CVSS Score
MEDIUM
Affected Products
| Vendor | Product | Versions |
|---|---|---|
| Epic Games | Unreal Tournament | 3 |
| Frontlines | Fuel Of War | <= 1.1.1 |
Related Weaknesses (CWE)
References
- http://archives.neohapsis.com/archives/fulldisclosure/2008-09/0189.html
- http://osvdb.org/48292
- http://www.securityfocus.com/archive/1/496280/100/0/threaded
- http://www.securityfocus.com/bid/31140Exploit
- https://exchange.xforce.ibmcloud.com/vulnerabilities/45095
- http://archives.neohapsis.com/archives/fulldisclosure/2008-09/0189.html
- http://osvdb.org/48292
- http://www.securityfocus.com/archive/1/496280/100/0/threaded
- http://www.securityfocus.com/bid/31140Exploit
- https://exchange.xforce.ibmcloud.com/vulnerabilities/45095
FAQ
What is CVE-2008-7015?
CVE-2008-7015 is a vulnerability with a CVSS score of 5.0 (MEDIUM). Unreal engine 3, as used in Unreal Tournament 3 1.3, Frontlines: Fuel of War 1.1.1, and other products, allows remote attackers to cause a denial of service (server exit) via a packet with a large len...
How severe is CVE-2008-7015?
CVE-2008-7015 has been rated MEDIUM with a CVSS base score of 5.0/10. Review the CVSS metrics above for detailed severity breakdown.
Is there a patch for CVE-2008-7015?
Check the references section above for vendor advisories and patch information. Affected products include: Epic Games Unreal Tournament, Frontlines Fuel Of War.