Vulnerability Description
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
CVSS Score
HIGH
Affected Products
| Vendor | Product | Versions |
|---|---|---|
| Godotengine | Godot Engine | <= 3.2 |
Related Weaknesses (CWE)
References
- https://github.com/godotengine/godot/pull/45701PatchThird Party Advisory
- https://github.com/godotengine/godot/pull/45701/commits/403e4fd08b0b212e96f53d92PatchThird Party Advisory
- https://github.com/godotengine/godot/pull/45701PatchThird Party Advisory
- https://github.com/godotengine/godot/pull/45701/commits/403e4fd08b0b212e96f53d92PatchThird Party Advisory
FAQ
What is CVE-2021-26826?
CVE-2021-26826 is a vulnerability with a CVSS score of 7.8 (HIGH). A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be loca...
How severe is CVE-2021-26826?
CVE-2021-26826 has been rated HIGH with a CVSS base score of 7.8/10. Review the CVSS metrics above for detailed severity breakdown.
Is there a patch for CVE-2021-26826?
Check the references section above for vendor advisories and patch information. Affected products include: Godotengine Godot Engine.